AI Insights · Timothy · April 2024
Top 5 Paid Games on Android in Finland - Q1 2024
Explore the performance of the top 5 paid games on the Android platform in Finland during the first quarter of 2024. See how they fared in terms of downloads, revenue, and active users.
The first quarter of 2024 has been an interesting period for paid games on the Android platform in Finland. Here’s a detailed look at the performance of the top 5 paid games, based on data from Sensor Tower.
Geometry Dash Lite saw a steady trend in weekly downloads, starting at approximately 1.4K in the first week of January and ending at around 893 by the last week of March. Weekly active users for the game started at 48.5K but showed a gradual decline, reaching about 40.4K by the end of the quarter.
Pou experienced relatively stable weekly downloads, with numbers around 866 in early January and slightly decreasing to 418 by the end of March. The game’s weekly revenue showed minor fluctuations, peaking at $13 in the first week of January and hovering around $2 in the final week of March. Active users for Pou remained fairly consistent, starting at 18.2K and ending at 16.1K.
Minecraft had a notable presence with weekly revenue peaking at approximately $2.3K in the first week of January and settling around $1.6K by the end of March. Weekly downloads saw a significant drop from 1K in early January to just 87 by the last week of March. Active users fluctuated but maintained a strong presence, starting at 39K and ending at 38.5K.
Red Ball 4 showed modest weekly downloads, beginning at 424 and slightly decreasing to 294 by the end of the quarter. Revenue for the game was relatively low, peaking at $23 in the second week of January. Active users remained fairly stable, starting at 4.7K and ending at 3.7K.
Geometry Dash experienced a decline in weekly downloads from 646 in the first week of January to 58 by the end of March. The game’s weekly revenue also saw a downward trend, from $806 at the beginning of the quarter to $156 by the last week. Active users were relatively stable, with minor fluctuations, starting at 9.1K and ending at 7.4K.
For more detailed insights and data on app performance, visit Sensor Tower.